TEACHING VOCABULARY THROUGH HANGMAN GAME TO THE SEVENTH GRADE STUDENTS OF MTS. BUA

MUSDALIFAH, MUSDALIFAH (2020) TEACHING VOCABULARY THROUGH HANGMAN GAME TO THE SEVENTH GRADE STUDENTS OF MTS. BUA. Other thesis, Institut Agama Islam Negeri (IAIN) Palopo.

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Abstract

ABSTRACT
Musdalifah, 2020. Teaching Vocabulary through Hangman Game to the
Seventh Grade Students of MTs.Bua. English Study
Program Tarbiyah and Teacher Training Faculty of State
Institute for Islamic Studies (IAIN) Palopo.Under the
supervisors (1) Wahibah, S.Ag.,M.Hum (2) Andi
Tenrisanna Syam, S.Pd.,M.Pd
Keywords: Vocabulary, Hangman Game, Quasi Experimental Method
This thesis deals with increasing students’ vocabulary by using Hangman Game to
the seventh grade of MTs.Bua. The research question of this thesis: is the use of
hangman game effective to increase students’ vocabulary to the seventh grade of
MTs.Bua. The objective of the research is to find out whether or not the use of
hangman game is effective to increase students’ vocabulary to the seventh grade
of MTs.Bua. This research used quasi experimental method with pre-test and post�test design. The pretest was given to know the students’ vocabulary before giving
treatment. The posttest was given to know the students’ vocabulary improvement
after giving treatment. The population of this research was the Seventh grade
students of MTs.Bua. The number of population was 36 students. The samples of
this research were Class VII.A consisted of 18 students as experimental class and
Class VII.B consisted of 18 students as control class. The sampling technique in
this research was purposive sampling. The instrument of this research was
vocabulary test. The writer gave pre-test and post-test to the students. The data
were analyzed by using SPSS 20. The result showed that the students’ mean score
of pretest in experimental class was lower than the mean score in control class
(59,17<60,28). While the mean score of posttest in experimental class was higher
than the mean score in control class (70,11>62,50). The result of statistical
analysis the experimental class for level of significance 0.05 with degree of
freedom (df) = 34; the probability value was higher than α 0.000>0.05. As a
result, there is a significant difference in vocabulary between the students’ who
are taught by using hangman game and students’ score in learning vocabulary at
the seventh grade students’ of MTs.Bua. The researcher concluded that the
hangman game to increase students’ vocabulary. Null hypothesis was accepted
alternative hypothesis was rejected.

Item Type: Thesis (Other)
Subjects: 400 Ilmu Bahasa, Kebahasaan > 420 Bahasa Inggris
Divisions: Fakultas Tarbiyah dan Ilmu Keguruan > Program Studi S-1 Pendidikan Bahasa Inggris
Depositing User: Harding Sulu
Date Deposited: 13 Feb 2023 07:25
Last Modified: 13 Feb 2023 07:25
URI: http://repository.iainpalopo.ac.id/id/eprint/5268

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