THE USE OF EDUTAINMENT METHOD THROUGH WHO AM I GAME IN IMPROVING STUDENTS’ SPEAKING SKILL AT THE EIGHTH GRADE OF SMPN 1 LAROMPONG

MILSA RAMADHANI, MILSA (2023) THE USE OF EDUTAINMENT METHOD THROUGH WHO AM I GAME IN IMPROVING STUDENTS’ SPEAKING SKILL AT THE EIGHTH GRADE OF SMPN 1 LAROMPONG. Other thesis, Institut Agama Islam Negeri (IAIN) Palopo.

[thumbnail of MILSA RAMADHANI.pdf] Text
MILSA RAMADHANI.pdf

Download (2MB)

Abstract

ABSTRACT
Milsa Ramadhani, 2022. “The Use of Edutainment Method Through Who Am I
Game In Improving Students’ Speaking Skill At The
Eighth Grade of SMPN 1 Larompong”. English
Language Education Program Tarbiyah and Teacher
Training Faculty state Islamic Institute (IAIN) Palopo
supervised by the consultant (I) Dr. H. Rustan
Santaria, S. Pd., M. Hum. and consultant (II)
Fadhliyah Rahmah Muin, S.Pd,I., M.Pd.
This research aims to find out whether the application of the Edutainment method
through the Who am I game is effective or not in teaching speaking to class VIII
students of SMPN 1 Larompong. The research method used was an experiment
with a one-class pre-test and post-test design by conducting the treatment for four
meetings. The population of this research was students of class VIII SMPN 1
Larompong for the 2022 academic year. The researchers used a purposive
sampling technique and took 17 students from class VIII/A as a sample. The
instrument used to collect data in this research was a speaking test. The results of
the pre-test and post-test were then calculated using SPSS 25. The results of data
analysis were used to determine the hypothesis, whether the hypothesis in this
research was accepted or rejected. The findings of this research indicate that
teaching speaking using the edutainment method through the who am I game is
effective in improving the speaking skills of class VIII students of SMPN 1
Larompong. This is proven by the significant difference between students’ pre-test
and post-test scores where the average student score in the pre-test was 4,29, and
the student’s average score in the post-test was 8,65. In addition, statistical tests
using SPSS 25 showed that t0(tcount)=13.133 is greater than tt(ttable)=2.119, which
indicates that the alternative hypothesis (Ha) is accepted (t0> tt).
Key Word: Speaking skill, edutainment method through who am I game

Item Type: Thesis (Other)
Subjects: 400 Ilmu Bahasa, Kebahasaan > 420 Bahasa Inggris
Divisions: Fakultas Tarbiyah dan Ilmu Keguruan > Program Studi S-1 Pendidikan Bahasa Inggris
Depositing User: Harding Sulu
Date Deposited: 24 Mar 2023 01:01
Last Modified: 24 Mar 2023 01:01
URI: http://repository.iainpalopo.ac.id/id/eprint/5763

Actions (login required)

View Item View Item