STUDENT’S INTEREST TOWARD CROSSWORD PUZZLE GAME IN LEARNING ENGLISH AT SMP NEGERI 3 LAMASI

Purnawanto, Purnawanto (2013) STUDENT’S INTEREST TOWARD CROSSWORD PUZZLE GAME IN LEARNING ENGLISH AT SMP NEGERI 3 LAMASI. Other thesis, Institut Agama Islam Negeri Palopo.

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Abstract

ABSTRACT
Purnawanto, 2013. “Student’s Interest toward Crosswoard Puzzle Game in
Learning English at SMPN 3 Lamasi.” Thesis, English Study Program
Educational Department in the State College for Islamic Studies (STAIN)
Palopo. Consultants: Dr. Masruddin S.,M.Hum., and Amalia Yahya, S.E.,
M.Hum.
Key Words :Student’s Interest, Crossword Puzzle Game, Noun.
This thesis is about Student’s Interest toward Crossword Puzzle Game in
Learning English at SMPN 3 Lamasi. The objective of this research is to find out
Student’s interest by Crossword Puzzle Game in Learning English at SMPN 3
Lamasi.
This thesis applied on descriptive research method. The writer used random
sampling technique. The instrument collects data of the research by questionnaire is
consisted of some questions or related to the students’ interest towards crossword
puzzle game as media in English classroom. Then the writer analyzed data is utilized
in this research is quantitative. The data is gotten will have a quantitative
characteristic and point out quality or something situation. The kind of this data will
be changed and analyzed by use of Percentage Formula. So getting data to be
determined by the interest of game’s method as a media on processes teaching and
learning on vocabulary by crossword puzzle game at SMPN 3 Lamasi
Based on the findings from the questionnaire, in general, it can be seen that
Crossword Puzzle Game show the positive to the learning and teaching English
process at SMPN 3 Lamasi. The students believe that the use of Crossword Puzzle
Game give significant contribution for their motivation because the result of this
research show that using crossword puzzle game in learning English at SMPN 3
Lamasi has the percentage rate at 99,1% of analysis data. The students’ interest
towards the use of Crossword Puzzle Game is very positive. In learning process an
English Teacher should be more creative in giving an appropriate method and
strategy to the students which can make them relax and enjoy getting the material and
also the teacher should make the classroom situation to be fun. One of ways is by
using media of game

Item Type: Thesis (Other)
Subjects: 400 Ilmu Bahasa, Kebahasaan > 420 Bahasa Inggris
Divisions: Fakultas Tarbiyah dan Ilmu Keguruan > Program Studi S-1 Pendidikan Bahasa Inggris
Depositing User: Atik Rahman Atif, S.Sos
Date Deposited: 27 Jun 2023 01:26
Last Modified: 27 Jun 2023 01:26
URI: http://repository.iainpalopo.ac.id/id/eprint/6888

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