Rumpak, Herlisa (2022) IMPROVING STUDENTS’ SPEAKING SKILLS THROUGH COMMUNICATIVE LANGUAGE GAME AT SMPN 2 BUA PONRANG. Other thesis, Institut Agama Islam Negeri (IAIN) Palopo.
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Abstract
ABSTRACT
Herlisa Rumpak, 2022,“Improving Students’ Speaking SkillsThrough 
Communicative Language Game at SMPN 2 Bua 
Ponrang”. A thesis English study program educational 
department in the state Islamic Institute of (IAIN)Palopo. 
Supervised bythe consultant (1) Madehang and consultant
(2) Magfirah Thayyib.
The research about improving students’ speaking skillsthrough 
communicative language game at SMPN 2 Bua Porang.The research question of 
this research was ” How can a communicative language game be implemented to 
improve the learning process of speaking English in class at SMPN 2 Bua 
ponrang?”. The objective of the researcher is aimed at improving the students’ 
speaking skills of grade students of SMPN 2 Bua Ponrang by applying 
communicative language game. This research used classroom action research 
(CAR). The subject of the research was students in junior high school at SMPN 2 
Bua Ponrang which consisted of 10 students.Planning, action, observation, and 
reflection were the fourth steps in each of the research's four cycles, which were 
numbered cycle I, cycle II, cycle III, and cycle IV. According to the study's findings, 
communicative language games are a good way to help SMPN 2 Bua Ponrang grade 
children improve their speaking skills.Cycle I= 24,2 points; the researcher explained 
the content being taught, however, some students paid more attention to their 
activities than to what the researcher stated. Cycle II received 47,4 out of 100 points 
due to insufficient time spent discussing the content so that it was clear when 
guessing games were to begin. Cycle III=56,3 score. The students are split up into 
different groups and engage in guessing games. However, some pupils are less 
engaged than others.Cycle IV= 92 score, In The implementation of cycle IV 
students’ have begun to understand and are familiar with the use of communication 
games used by the researcher.
Keywords: Speaking skills, communicative language game, guessing games
| Item Type: | Thesis (Other) | 
|---|---|
| Subjects: | 400 Ilmu Bahasa, Kebahasaan > 420 Bahasa Inggris | 
| Divisions: | Fakultas Tarbiyah dan Ilmu Keguruan > Program Studi S-1 Pendidikan Bahasa Inggris | 
| Depositing User: | Harding Sulu | 
| Date Deposited: | 12 Jan 2023 00:15 | 
| Last Modified: | 12 Jan 2023 00:15 | 
| URI: | http://repository.iainpalopo.ac.id/id/eprint/5073 | 
