TEACHING NOUN THROUGH BLINDFOLD GAME AT THE EIGHT YEAR OF SMPN 5 PALOPO

FATMAWATY, FATMAWATY (2019) TEACHING NOUN THROUGH BLINDFOLD GAME AT THE EIGHT YEAR OF SMPN 5 PALOPO. Other thesis, Institut Agama Islam Negeri (IAIN) Palopo.

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Abstract

ABSTRACT
Fatmawaty, 2019: “Teaching Noun Through Blindfold Game at the Eight Year of
SMPN 5 Palopo”. English Education Study Program Faculty
of Teacher Training and Education of State Institute For
Islamic Studies (IAIN) Palopo. Supervised by Wisran,
S.S.,M.Pd and Muh. Irfan hasanuddin, S.Ag.,MA
Key word: Teaching, Vocabulary, Blindfold.
This research about teaching noun through blindfold game at the eight year of
SMPN 5 palopo. The Blindfold is a game of free movement and exploration of a
virtual space that allow simple interaction with key elements and assests, which
ends up being quite a challenge. The game simulates a realistic sound setting,
allowing players to make sense of the sound driven experience. The problem
statement is: Is the blindfold game effective to improve the students’ mastery of
vocabulary at the eight grade of SMP Negeri 5 Palopo. The objective of the
research is: To find out whether the blindfold game effective to improve students’
mastery of vocabulary at the eight grade of SMP Negeri 5 Palopo
In this research, the research, used blindfold game for teaching listening. The
resercher used purposive technique in teaching vocabulary. The population of this
research was all of the eight grade of SMP Negeri 5 Palopo, consisted of 220
students. The resercher used random sampling technique, the number of sample
were 25 students for experiment. The resercher collected data by using tests
namely pre-test and post-test. The pre-test intended to find out the students’ prior
knowledge before teaching vocabulary by using blindfold game. While post-test
was given to find out the students’ improvement after applying vocabulary by
using blindfold game and The data analysis technique involve some step by using
Scoring classification and Statistical Package for Social Science (SPSS) program.
The result of statistical analysis for level significance (0.05) with
degree of freedom (df) = 24, where (N) = 25. The probability value was smaller
than (0.00<0.05). it indicate that the alternative hypothesis (H1) was accepted and
the null hypothesis (H0) was rejected). It mean that teaching noun through
blindfold game at the eight grade of SMPN 5 palopo there was the difference in
teaching vocabulary before and after using blindfold game.

Item Type: Thesis (Other)
Subjects: 400 Ilmu Bahasa, Kebahasaan > 420 Bahasa Inggris
Divisions: Fakultas Tarbiyah dan Ilmu Keguruan > Program Studi S-1 Pendidikan Bahasa Inggris
Depositing User: Harding Sulu
Date Deposited: 23 Feb 2023 02:29
Last Modified: 23 Feb 2023 02:29
URI: http://repository.iainpalopo.ac.id/id/eprint/5484

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